// LANage (example) MoHAA Server Config
File
seta sv_hostname LANage_MOHAA_Server
//Set your server name
sets Admin hachiroku
// Display your admin name
sets URL www.lanage.ca
// Display your website URL. Not needed for LAN.
sets Connection T1
// Advertises what speed your Internet server is. Not needed
for LAN.
seta sv_gamespy 1
// Advertises your server on Gamespy (1=ON 0=OFF)
// NETWORK SETTINGS
net_noipx 1
// disables the IPX protocol
net_port 12203
// specifies port 12203 for client connections
// SERVER SECURITY
set rconpassword your_password_here
//Set password for the remote console
seta sv_floodProtect 1
//Don't allow players to flood server
seta flood_waitdelay 10
seta flood_persecond 4
seta flood_msgs 4
set sv_pure 1
//Will not allow clients with non-standard pak files to connect.
//SERVER VARIABLES
seta sv_allowDownload 0
// Allow players to download the maps if they don't have them.
// Handy if you are server modded maps (1=ON 0=OFF)
seta sv_maxRate 9000
// Allow players to pull up to 9,000 bps
seta sv_fps 20
// Process 20 frames per second
seta sv_maxping 200
// Players must ping below 200 to connect
//CLIENT CONTROL
set sv_maxclients 16
// Maximum of 16 players on server
set sv_privateClients 3
// 3 of 16 slots require a password
set sv_privatepassword insert_your_private_password
// the password for the private slots
//GAME VARIABLES
seta timelimit 20
// Games will run for 20 minutes
// Use for Objective maps
seta fraglimit 0
// Games will not end based on frags
// Use for Death Match maps
set g_gametype 4
// Type of game the server will host
// 1 - Free for All
// 2 - Team Deathmatch
// 3 - Round Based
// 4 - Objective
set g_teamdamage 0
// Friendly fire is off (1=ON 0=OFF)
set g_inactiveSpectate 30
// Players become spectators after 30s of inactivity
set g_inactiveKick 60
// Players get kicked after 60s of inactivity
// MAP LIST - The list of maps in order that the server will
run
// If you change the gametype to something other than Objective,
// don't forget to change the maps (i.e.: dm/mohdm1) as well
// Do not remove the "" as the maps will not rotate
without them.
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4"
map obj/obj_team1
// the first map to run
// TDM/DM Round Based Maps
// mohdm1 Southern France
// mohdm2 Destroyed Village
// mohdm3 Remagen
// mohdm4 The Cross Roads
// mohdm5 Snowy Parks
// mohdm6 Stalingrad
// mohdm7 Algiers
// Objective Maps
// obj_team1 The Hunt
// obj_team2 Rocket Facility
// obj_team3 Omaha Beach
// obj_team4 The Bridge |